Yes, in MakeMultiplayer you can defined an IP to connect to.
See http://nonoba.com/developers/documentation/multiplayerapi/classnonobaapi#MakeMultiplayer
Local Testing
UberMouse said
5 months ago | Post #3Ha knew it the other developer on the project was all like no not going to use it and is busy writing his own server/client since it doesn't do that.
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UberMouse said
5 months ago | Post #1